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GazeCoin

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Currently there is no customised monetisation for virtual reality & augmented reality (AR/VR) content and worlds. Gaze Coin is a blockchain token / unit of exchange between content owners, advertisers and consumers measured by 'gaze control' / eye tracking. By measuring 'gaze, Gaze Coin is able to create a model for advertising in VR / AR worlds that is at the heart of how mixed reality worlds are created and consumed.
General
Website: Visit
White paper: Read
ICO Time: 10 Dec, 2017 - 21 Dec, 2017
Country: Australia
Token Info
Ticker: GZE
Platform: Ethereum
Financial
ICO Price: 0.35 USD
Accepting: ETH
Soft cap: 2,000,000 USD
Hard cap: 35,000,000 USD
Social Media
  • 1

    US$2 million GazeCoin API / WALLET

    GazeCoin will have an API that can be integrated into any VR / AR content or world - providing instant access to a suite of developer tools that will allow effective monetisation through advertising and audience incentives for engaging

  • 2

    US$ 5 million BRANDED CITIES / WORLDS

    The GazeCoin blockchain will develop a series of tools that enable brand generated virtual worlds. This includes fully functional cities with integrated content / talent ranking systems, and user generated entertainment channels.

  • 3

    US$12 million PROCEDURAL ENGINE - Phase 1

    Procedural code will allow Producers of virtual worlds to build entire cities from base level designs - expanding infinitely at the touch of a button!

  • 4

    US$20 million NAVIGATION SYSTEMS - TOLLWAYS BETWEEN WORLDS

    GazeCoin is building a transport system that allows users to teleport themselves from one virtual world to another . This ‘wormhole’ transport system’ is lined with immersive content forms tollways between worlds where GazeCoins are exchanged.

  • 5

    US$ 25 million CHOOSE YOUR OWN ADVENTURE STORY ENGINE

    Stories are the true drivers of VR / AR worlds. Story is what keeps audiences engaged and immersed. GazeCoin includes a ‘choose your own adventure’ story engine that Producers can use to create the immersive dramas of the future,

Mark Mulligan

VR Tech Lead

Sean Simon

Procedural Coder - Wormhole Developer

Craig Saunders

VR Producer

Lea Kozin

Marketing Lead

Matt Knox

Database Programmer

Landon Curry

VR Technical Team Director

Saul Hudson

Global Communications Director

Gary Ross

Legal Counsel

Brian Cobb

VR Film Producer

Alex Stojcic

CIO

Bok Khoo - ‘Bokky Poo Bah’

CTO/Chief Scientist

Jonny Peters

Founder & CEO

Dave Green

VR Radio / DJ

Cenk Baban

Producer - VR Radio

David Kelly

Real Time Rendering Specialist

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