MAY 2017 Idea generation and project establishment.
JUNE 2017 Team and product vision. Start of development.
JULY 2017 Minimum viable product (MVP) was created and tested on a narrow audience. Mobile app for Android was built.
AUGUST 2017 Izetex was publicly presented at an exhibition in Innopolis (Russia) on August 29. Pilot trials with restaurants, banks, services sector. IZX app was published in AppStore.
SEPTEMBER 2017 Fast food restaurants - first advertising providers. We carry out campaigns aimed at cutomer solicitation with them.
OCTOBER 2017 Start of tokens sales to public. We develop a console for ad providers that allows to plan and carry out more efficient promotion campaigns.
NOVEMBER 2017 Attraction of new ad providers, increasing the number of players.
DECEMBER 2017 Announcement of IZX as an ad platform. We attract players and ad providers to expand the audience.
2018 New games by independent developers on the platform. The number of ad providers from various business areas increases.
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